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Download hellboy switch7/5/2023 ![]() # QCB+b the bullet is incorrectly aligned ditto for QCB+c # No edge management for the throws, QCB+y is pretty obvious, do it to p2 in the corner, he SHOULD wind up on the other side of him, but doesn't, you stay in the corner # QCB+x doesn't do any targetbinding, p2 just sits where you hit him, doesn't look brilliant Should match clsn2, as it is he passes over himself rather a lot. Please download FBA:RR and the LUA scripts for CPS2 hitboxes and look at how capcom do them, not only will it make your job easier when making up hitboxes (seriously it will) you'll get better clsn's out of it # Hit boxes are squiffy a lot of the time. # Can't combo from stand to crouch, but can do crouch to stand. Strong characters should increase in strength per hit Hunter is for fast characters or the aerial rave. # Not every character should use the Hunter Chain, Really. It has some of the problems common to the previous one I am actually pretty satisfied with this release! I look forward to their next update that is being worked on over at Crusader Cast! I would encourage others to try out this release and see what they think. There are some infinites (crouching strong punch launcher), but nothing jumped out as obviously broken and he didn't seem clunky. I am actually pleasantly surprised at the quality of this release! It plays on a similar level of quality as Spawn did. It has certainly been reiterated here enough times.ĮDIT: I am sorry I made such a snap judgement. It is painful to see great spritework ruined by poor coding which makes the characters either frustrating or disappointing to try and play. I wish they would not push out rushed releases and would instead work on consistently releasing quality works even if it mean an extra 2 or 3 months delay. And I feel that their projects are consistently very promising, especially when it comes to spritework (Clayface and Spawn come to mind) BUT I have no illusions that the subsequent coding puts most some of this work to shame. I love the CVG community, it is where I was and still feel at home. ![]()
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